
Treat this as a disclaimer for my blog: You are reading the thoughts of a guy who was coding since age 11, has 36 years coding experience, has shipped over a dozen games, several of which made millions of dollars, got into indie dev VERY early, knows a lot of industry people, and has a relatively high public profile. With releases building upon the game, Kingdom: New Lands and Kingdom: Two Crowns , updated versions of the title, the two men have tapped into an essential part of the indie development cycle. Luckily with the rise of game engines we no longer need to worry about porting games or building our own engines. Danny says:.
